Episode 1 Sea of Death 2 minutes 31 seconds
I can just imagine some prop person desperately trying to pull the string evenly during the close up of the sub arriving on shore.
Also this tickled my fancy: Susan “Is the lake frozen?” Doctor Who “No not at this temperature. Besides it is too warm” Made me really laugh out loud
6 minutes 5 seconds
They find the subs (which I like the look of quite a lot) and Ian says, “I don’t know if it has occurred to you Doctor but this means the place is inhabited” ahhh no kidding.
Request: Can you give me some background on Terry Nation? It feels from his writing that he/she is a veteran sci fi writer from at least the 50s. Its the dialogue driven plot to help explain details to the audience. In the vein of circa 50s movies like, “So tell me Doctor what do you make of this funny looking thing-a-ma-jig? Well Bobby that is a transamataser that ” etc etc.
13 minutes 58 seconds
Oh my! The person(?) in the acid wet suit falling down the well and the over dubbed “waaaah”… words escape me right now
17 minutes 45 seconds
Ok here goes a guess the person in the wet suit outside the door is the monk’s daughter. Let’s see if I am right
End of episode 1
My guess was wrong… unless literally stabbing your Father in the back is a considered a correct greeting on Marinus
Episode 2 The Velvet Web 7 minutes 17 seconds
Everyone goes to sleep and no one stands guard, really?
Also the soap opera like cliff hanger between episodes seems to be a common thing
Meant to say this some time ago but Doctor Who butchering Ian’s name is a nice running gag
14 minutes 48 seconds
Barbara “I believe you are under some deep form of deep hypnosis” woot!
end of episode 2
First I have to believe the brains with eyes is a Doctor Who collectable
Second Doctor Who goes off by himself? I smell a rat
Episode 3 The Screeching errm Screaming Jungle… oh bother!
4 Minutes 52 seconds
*sigh* and there the two soon to be damsels in distress go wandering off with only there smiles toward a dark tunnel… oh Barbara and way to leave the kid behind too
6 Minutes 00 seconds
“I’ve found the micro circuit key”… on a random statue at the end of an over grown path and the tunnel. Oh and damn it prop man with your arms sticking out of the stature stop moving so I’ll be surprised when Barbara is grabbed and the statue spins around in the rock wall in…
6 Minutes 06 seconds
…in the next six seconds
6 minutes 58 seconds
Ian “I don’t care about the micro circuit key” *smack*
9 minutes 2 seconds
Now Susan and Altoids are gone too. Well heck Ian was right not to care because the key is a fake. One get out of your next *smack* for Ian
10 minutes 27 seconds
Well that didn’t take long and I’ll take that card thank you
12 minutes 44 seconds
Right go through the doorway that just opened mysteriously after being barred without waiting for your other adventurer… I mean really now
13 minutes 10 seconds
WOOT! Here comes the knives from the ceiling for Barbara and Ian is trapped too. Is it being to picky to mention that the knives look so fake? Honestly I’m kind of rooting for the knives at the moment because if she is to stoopid to use the travel dial to escape… just saying
20 minutes 34 seconds
Clever cup ran low and you are milking the clock until the big reveal huh
21 minutes 44 seconds
Ahhh the Barbara scream now can come the big reveal
22 minutes 02 seconds
And there we are the solution to the riddle (honestly no clever points because the episode’s time is almost up)
Let me just say this now and get it over with; what a simply god awful episode. I’m trying to find something nice to say… let me think… thinking… still thinking… nope nothing. Unless I am really really really really really wrong there is no element that is a D or an A… nope I even went and checked… no one noticed the big riddle was an impossible chemical combination… no one. *smacks* all around with an extra hard one for Mr. Nation who wrote this tripe.
Am I to understand that this was a lost story arc that was found? If so I cannot help wondering if some of the faithful took up cutting to relieve the pain after watching this episode.
Episode 4 The Snows of Terror… if another wall section spins around in this episode Terry Nation I’ll pull over this car and right now!
00 Minutes 15 Seconds
A comment after fifteen seconds doesn’t bode well huh. I’m being a bit of a whinger because it does keep the story moving so we don’t watch them freeze to fainting after several minutes of staggering about the place. Just fifteen seconds and you are already passed out?
04 Minutes 58 Seconds
That’s it Ian give it to him. *faceplam* If the main characters just all went and put a pair of pants on their collective heads it would save a lot of time. You give away your travel watch, to a strange man who breaks the backs of wolves for fun, all for a ragged fur, to rush off in hopes of finding Altoids and/or Susan and/or Sabina (yes I know the names are wrong), all while leaving Barbara alone with the poster child for creepy lonely guy with a crush. WELL DONE SIR! I’m guessing the guy who breaks wolves backs is where JK Rowling must have gotten the idea for Hagrid
09 Minutes 00 Seconds
Oh for the love of… a sack of raw meat, really? Sincerely how much stupider could they make Ian look… well let’s find out
13 Minutes 11 Seconds
“Oh look a rope bridge” hmmm… wonder who is going to “ahhhhhhhhhhhh” I’m guessing the big creepy guy FWIW. First we are going to watch everyone else cross the thing slowly of course but I’m betting he takes a header. Btw he went from menacing to being a wuss awful fast.
14 Minutes 55 Seconds
Sweet (really) he was playing possum and threw the bridge down the chasm to trap them. I should have seen it coming given all the previous stuff.
16 Minutes 17 Seconds
Susan = “But they seem so life like” maybe because you and the audience can see that the ice knights are breathing and moving?
19 Minutes 16 Seconds
Sabina slips and falls (while she screams of course) as she is being attacked…. *sigh*
21 Minutes 44 Seconds
And there is my aaaah! Right call wrong bad guy
And a great big what gives ending with Ian being set up for a crime.
Keys of the Marinus – Episode 5 Sentence of Death… remember it is all fun and games until someone falls down a deep hole while going “aaaaaaaaaahhhh” than it is just plain funny
I cannot take any more tonight…
Episode 5 Sentence of Death… remember it is all fun and games until someone falls down a deep hole while going “aaaaaaaaaahhhh” then it is just plain funny
Been about a week since I last watched Doctor Who given real life kicked it up a notch. Well to be truthful also some displeasure at this particular story along with some unneeded pressure I put on myself to be entertaining while chronicling this adventure. I fear I fell on the old crutch of humour which tends to lead one to mock rather than discuss and dare I say learn something too. Although I may keep the attempt at clever add on to the title… at least until it becomes a burden or my clever cup is empty on the matter.
* punches Ol in the bicep * OK then on with the shows
This episode was better as the main characters were not running around doing really dumb things to drive the story plot. I will say the young guard being tripped up twice into admitting he was involved felt like once to many but that is definitely a quibble. I did get a chuckle out of the trophy judges behavior. It’s a two parter so I’ll save anything else for the conclusion of things.
After taking off the clown shoes and rubber nose for a moment I did notice a few things. In “The Snows of Terror” it seems to me that the main characters purposely lead the Ice Knights to the cabin of fellow who stranded them in the caverns, basically stole their travel watches (I will do better with the names going forward) and tried to kill several of them at some point or another. When the Ice Knights showed up they promptly killed him and it sure looked like Ian at the very least was satisfied with the outcome. It seemed a big step to have the main characters to have some responsibility for someone dying and one of the “lawful good” seem to be ok and even relish it. There was quite a bit of death, murder, crime, and evil spread throughout all of the episodes as I reflect back on this one. Unfortunately at least one of the episodes needed to be taken out back and shot.
The first episode was weak to be honest and it taking a full episode to establish the quest was way to long. It didn’t make sense to me that everyone else went off, who ever lived in the pyramid, for the keys until there was only one person left. The people who came over on the glass subs across the sea of acid who never taking off their wet suits didn’t make much sense either starting wth why didn’t take the darn things off. While we are on the subject a sea of acid was a nice visual but building subs rather than planes or ships wasn’t to clever of the invaders. Also why were the invaders so determined to make it a fair fight rather than take things over by sheer numbers…. after all there is one of him and *shrug* of them.
If you took the first and second episodes and put them together the pacing would have been better. The episode about the hypno-ray that makes them think they will get their hearts desire was definitely not a full episode by itself. While it wasn’t my cup of tea, I could and did sit back and enjoy it enough to give it a pass. The brains with the googly eyes on the end of stalks is my first serious consideration for a piece of Doctor Who memorabilia and not because I liked the episode.
Now we get to episode three which I savaged and will do so again because it absolutely deserves it. They make Ian and Susan into stumble bums, the plot is anaemic, the writing lazy, the solution hogwash unless the sound was so bad I misunderstood the letters they were saying ), and the ending just *bah* . The only reason this episode had for being, other than getting another piece of the quest, is so that Ian could look clever handing the fake key to the villain at the end. This is an episode that should have never seen the light of day. If this is not generally considered one of the worst episodes I’m in for some long evenings of Doctor Who.
Alrighty then enough of that stuff. Episode four was better on reflection that I first gave it credit. Again it was the blatant stupidity of the main characters, and completely out of character up to this story arc, that had me groaning through most of it. Again it was way too long and the villain in this episode was even more of a moustache twirler than Tegana in Marco Polo. I did find it a true surprise and delight moment when the goodie goodies showed some dark side seeming to enjoy the retribution via the ice knights guarding the microkey.
That leaves us to the last two which was basically a “who done it” (I made a funny!) where the main villain, who masterminds a series of robberies/murder, turns out be a woman! I’ll admit that I didn’t figure out the bit with the quest item being in the mace which I quite liked as a solution. I also liked for comedic reasons, the two side judges over agreeing with the main judge. Unless I missed it most of the plot points made sense and weren’t at the expense of main characters looking stoopid. Given Doctor Who popped up in this episode I’m wondering if the writer was trying to make the characters/actors look bad so Doctor Who could look good. I never forgot about that fake key and just knew it was going to be part of the finale. Clever me 😉
So if you took one and two mashed them together with some tuning, banished three from the collective memory of humanity, took five and made what will now be two, shuffled four in as a run and gun for the big, literal blow off for bit of six that was left after the who done it was gutted out of it you now have an new episode three
The WhOddyseuss improved Keys of the Marinus
Episode 1 – old 1 and two tuned up and shove in the gag about the fake key in old episode two (it ties the thing together)
Episode 2 – all of the who of old 5/6 done it in a single episode time frame
Episode 3 – remove all of the plodding stuff in the cabin along with the hunt for Altoids in episode 4 turning it into just the cave bit with the kill happening there and the blow off of old 6
I did like Athos and Sabitha, but I do wish they had butched up poor Athos’ wardrobe some.
Finally, and you must be thinking thank goodness at this point, is there some back story why main characters especially Doctor Who went *poof* from so many parts of the story arc?
Good old Terry Nation. If you want 6 episodes of rollicking adventure that doesn’t tax the brain too much he’s your man. The Keys of Marinus is Nation’s second story for the show (that’s 2 out of 5 so far, for the record) and once again he seems to have plundered the staples of adventure fiction to flesh out his concepts.
The first episode is pleasingly mental. The sea of acid is a fun idea but makes no sense if you try to think about it hard. If the sea’s acid why is the air breathable? How did life evolve? How did anyone manage to create a global civilisation? Still, as with the radiation in The Dead Planet, it’ll be forgotten about soon enough because there are exciting things afoot!
I love the fact that our ’heroes’ stumble across an old man who’s desperate for their help and the next thing we see is them buggering off as quickly as possible. They don’t even seem that bothered about it and it’s only when Arbitan forces them to help by putting a force field around the TARDIS that they agree to help.
What follows is a series of one episode vignettes as the TARDIS crew search for the circuit keys to the Conscience of Marinus, a computer that can control people. Some of these mini stories work better than others. I quite liked the Morphotron bit where everyone is controlled by slug/brains that live in jars for some reason. At least Barbara gets to kick ass by smashing the brains.
Then we have a ruin and some belligerent plants and the Doctor deciding to skip an episode or two and let the teachers deal with it by themselves for some reason. Perhaps he knew how tedious it would be? The snowy mountain episode is all about the caves again, although the Ice Knights make it more interesting than it was back in The Dead Planet. It is still just caves though.
By episode 5 we’re in a courtroom drama as Ian has been accused of murdering a guard. The twist is that he’s guilty until proven innocent. It’s a fun episode this one with the Doctor acting as advocate for Ian and various Perry Mason tropes in play. They eventually win by tricking the real murderer into revealing themselves and high tail it back to the start.
Little do our heroes know that Arbitan has been murdered by Yartek, leader of the Alien Voord. The Voord are the big bads of this world but they don’t actually appear outside of the first and final episodes. I can’t help but feel that’s a missed opportunity. They should have been behind the slug/brains and paying off the would be murderers in the courtroom drama. As it is you’re hard pressed to remember about them if you watch this weekly as it’s been a month since they last showed up. They’re not the most physically impressive monsters either, but I suppose they do the job that’s required of them.
In the end the Doctor works out that Yartek wants to control to Conscience so he destroys the Conscience deciding that it’s probably best not to keep the peace using mind control after all. You’d think that they’d make more of that. The TARDIS crew are on a quest to enable a device that is morally dubious at best.
All in all I can’t help but feel that these scripts are writing cheques that the budget can’t afford. A whole new part of the world with new settings, costumes and props every week must have been expensive. The upside is that if something doesn’t work then it’s not hanging around too long. Overall it can charitably be described as uneven but fun in places.
Terry Nation was not, as far as I know, a science fiction writer prior to his work on Who. He was best known as a comedy writer, notably working with Tony Hancock amongst others from the mid-50s onwards. It was a falling out with Hancock that led to him taking the Doctor Who job in the first place.
I think that what you’re spotting is him referencing back to the adventure serials he would have watched growing up – stuff like Buck Rogers and Flash Gordon. If you think about it, the cliffhanger and adventure format of those serials matches his work on the series so far and used a lot of the same tropes (the jumping the chasm seen in the Dead Planet could have been lifted from any of those).
His dialogue is really snappy and I suspect that’s years working as a comedy writer paying off.